Archive for March, 2009

The Pokémon Problem: a new anti-pattern

March 19th, 2009 | John C

Gotta catch 'em all!

It’s always fun to release a new piece of jargon into the wild. I’ve run into a number of bugs in our codebase that caused by an anti-pattern I’d like to dub The Pokémon Problem.

Much like the game of Whac-a-Mole, this is a class of bugs where fixing every occurrence does not prevent the bug from returning in new code: it is easy for code delta to result in an instance of the bug being re-introduced into the code base. Even if you “catch ‘em all“, nothing prevents someone else from introducing new Pokémon bugs later.

Not only is this bug easy to re-introduce, but it sometimes can be hard to find all currently existing instances of this pattern. Although tools like Eclipse make it easier to track down all the places that code is called, sometimes you’re looking for things that happen in a certain sequence (which tools like Eclipse don’t do a good job of searching for) and dynamic invocation mechanisms like Java Reflection can sometimes make it impossible to be exhaustive. This type of bug is also resistant to automated refactoring: changing the protocol of dealing with this corner of your code will require you to track down all places it was touched and manually refactor them. It generally signals a failure to use sufficient separation of concerns.

In general, this anti-pattern is a result of APIs that require the caller to be responsible for state management of resources that the API owns. This can include things like an object that requires the caller to have run an initialization method before calling any other method on the object. These bugs get even more insidious when a failure to do things in the right order does not cause a hard failure (like throwing an exception) but instead creates some sort of subtle corruption that may not be noticed or cause subsequent calls to fail unexpectedly.

Read on for some strategies on dealing with the Pokémon problem.
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Palantir Config Server: lining up the ducks

March 6th, 2009 | Khan

At Palantir, we build distributed software. When deployed at a customer site, our platform consists of several servers running on, and distributed across, a cluster of machines. When I first joined the company, deploying and managing our platform was tedious and time consuming. Need to install servers? One by one, login to the machines where they need to go, lay down their requisite files and manually configure them such that they can work together. Have to bring down a deployment for scheduled maintenance? One by one, and in the correct order, login to the machines where the servers reside and shut them down. Want to change the private keys and certificates used to secure communication between servers? Well, you get the point.

From a customer perspective, the complexity associated with the administration of distributed software represents a significant challenge. Not providing tools to help reduce that complexity impacted the overall usability of our platform. Furthermore, from a Palantir perspective, a non-trivial portion of our resources were being devoted to deploying and managing instances of our platform, both externally (by Forward Deployed Engineers working directly with our customers) and internally (by development, QA and support staff working to maintain and improve our product). Could we be more efficient? No doubt. Given our intense focus on customer satisfaction and the desire to grow / scale our business, action was necessary.

To see how we solved this problem, read on.
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